Processor for marlin selecting reconstructed particle for further use.
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#include <SelectReconstructedParticle.h>
Processor for marlin selecting reconstructed particle for further use.
Definition at line 16 of file SelectReconstructedParticle.h.
| SelectReconstructedParticle::SelectReconstructedParticle |
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| void SelectReconstructedParticle::end |
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virtual |
| void SelectReconstructedParticle::init |
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virtual |
Called at the begin of the job before anything is read.
Use to initialize the processor, e.g. book histograms.
Definition at line 56 of file SelectReconstructedParticle.cc.
| virtual void SelectReconstructedParticle::modifyEvent |
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LCEvent * |
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inlinevirtual |
| virtual void SelectReconstructedParticle::modifyRunHeader |
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LCRunHeader * |
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inlinevirtual |
| virtual Processor* SelectReconstructedParticle::newProcessor |
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inlinevirtual |
| void SelectReconstructedParticle::processEvent |
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LCEvent * |
evt | ) |
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virtual |
| void SelectReconstructedParticle::processRunHeader |
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LCRunHeader * |
run | ) |
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virtual |
| std::string SelectReconstructedParticle::_inputCollectionName {} |
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protected |
| float SelectReconstructedParticle::_minimumMomentum {} |
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protected |
| std::string SelectReconstructedParticle::_outputCollectionName {} |
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protected |
The documentation for this class was generated from the following files: