Processor for marlin selecting reconstructed particle for further use.
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#include <SelectReconstructedParticle.h>
Processor for marlin selecting reconstructed particle for further use.
Definition at line 16 of file SelectReconstructedParticle.h.
SelectReconstructedParticle::SelectReconstructedParticle |
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void SelectReconstructedParticle::end |
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void SelectReconstructedParticle::init |
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Called at the begin of the job before anything is read.
Use to initialize the processor, e.g. book histograms.
Definition at line 56 of file SelectReconstructedParticle.cc.
virtual void SelectReconstructedParticle::modifyEvent |
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LCEvent * |
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inlinevirtual |
virtual void SelectReconstructedParticle::modifyRunHeader |
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LCRunHeader * |
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inlinevirtual |
virtual Processor* SelectReconstructedParticle::newProcessor |
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inlinevirtual |
void SelectReconstructedParticle::processEvent |
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LCEvent * |
evt | ) |
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void SelectReconstructedParticle::processRunHeader |
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LCRunHeader * |
run | ) |
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std::string SelectReconstructedParticle::_inputCollectionName {} |
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float SelectReconstructedParticle::_minimumMomentum {} |
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std::string SelectReconstructedParticle::_outputCollectionName {} |
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The documentation for this class was generated from the following files: