#include "VXDGeometry.h"
#include <gear/VXDParameters.h>
#include <gear/VXDLayerLayout.h>
#include "streamlog/streamlog.h"
#include <gsl/gsl_randist.h>
#include <cmath>
#include <math.h>
Go to the source code of this file.
Functions | |
bool | isEqual (double d0, double d1) |
bool | isEqual (gear::Vector3D v0, gear::Vector3D v1) |
bool isEqual | ( | double | d0, |
double | d1 | ||
) |
Definition at line 15 of file VXDGeometry.cc.
bool isEqual | ( | gear::Vector3D | v0, |
gear::Vector3D | v1 | ||
) |
Definition at line 33 of file VXDGeometry.cc.