#include "VXDGeometry.h"#include <gear/VXDParameters.h>#include <gear/VXDLayerLayout.h>#include "streamlog/streamlog.h"#include <gsl/gsl_randist.h>#include <cmath>#include <math.h>Go to the source code of this file.
Functions | |
| bool | isEqual (double d0, double d1) |
| bool | isEqual (gear::Vector3D v0, gear::Vector3D v1) |
| bool isEqual | ( | double | d0, |
| double | d1 | ||
| ) |
Definition at line 15 of file VXDGeometry.cc.
| bool isEqual | ( | gear::Vector3D | v0, |
| gear::Vector3D | v1 | ||
| ) |
Definition at line 33 of file VXDGeometry.cc.