#include <string>
#include <iostream>
#include <sstream>
#include <fstream>
#include <utility>
#include <cmath>
#include <math.h>
#include <marlin/Global.h>
#include <marlin/Processor.h>
#include <marlin/AIDAProcessor.h>
#include <lcio.h>
#include <EVENT/LCCollection.h>
#include <EVENT/Track.h>
#include <EVENT/TrackerHit.h>
#include <IMPL/TrackImpl.h>
#include <DD4hep/Detector.h>
#include <DDRec/DetectorData.h>
#include <DD4hep/DD4hepUnits.h>
#include <UTIL/BitField64.h>
#include "UTIL/LCTrackerConf.h"
#include "LCGeometryTypes.h"
#include "SimpleHelix.h"
#include "HelixClass.h"
#include "TCanvas.h"
#include "TImage.h"
#include "TStyle.h"
#include "Compute_dEdxProcessor.hh"
Go to the source code of this file.
#define _USE_MATH_DEFINES |